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- Kontagent now supports mobile games on Unity
- Analyst: Tablet gaming revenues to surpass $3.1B by 2014
- Smartphone games face new competition from social apps, says report
- Crowdstar teams up with Gree for social mobile games
- CrowdStar stops new social games, shifts to mobile
- Real online gambling and social network casino games are on a collision course
- GREE improves mobile development with IUGO investment
- GDC 2012: How Vector Unit made the leap from console to mobile games
- The Importance of Social Media ROI
- Gamescom 2012 to add dedicated mobile gaming space
- Flaregames and Keen Games partner for new mobile development studio
- Social mobile game maker Zattikka goes public on London Stock Exchange
- 5 reasons mobile fragmentation is actually good for app developers
- Zynga: Social games are still not truly social
- Kabam's first mobile title crosses 1m downloads
- Focus on the User Experience for Enterprise Mobile Solutions
- Tealeaf CX Mobile Brings Customer Experience, Usability to Mobile
- Idle Games says you can't have a social game without real-time play
- Video apps seeing strong growth with Facebook Timeline
- Amazon tests in-app purchases, enters app store battle with Google & Apple
- Crytek announces first mobile title
- $500 Million in US mobile virtual goods expected in 2012
- Channel 4 looking for accessible, engaging games
- For Apps and AppStores, the Singularity is Approaching
- Mob Science raises $1M for social games on Zynga’s platform
- iOS and Android game markets controlled by new publishers
- Mobile gaming: $7.5 billion worldwide in 2015
- Amazon trounces Google Play in Android app revenue
- 6L teams up with 16 mobile game developers and plans big marketing spend per title
- Facebook paid $1.4B to game developers in 2011
- What Social and Mobile Taught the Traditional Games Business
- iSwifter streaming PC games to iOS and Android
- Viximo's Social Zone puts the 'social' in mobile social games [Interview]
- Kiip entices more game developers into its mobile-rewards network
- Pocket Gems grows fast with its “mobile first” game business
- Pincus: Zynga and online gambling are a "natural fit"
- How to attract users to your app and go platinum
- Growth of gaming on Facebook slows, stiff challenges ahead
- Bigpoint and GamesAnalytics join forces
- The 5 Fastest Growing Social Media Skills on LinkedIn
- GFace Promises a Cloud Gaming Social Network With Console Quality Gameplay
- Game Closure raises $12M for HTML5 cross-platform games
- GameHouse ropes Mac-using casual game junkies into FunPass
- Finally, Apple will enforce its rules about apps uploading your data
- Social gaming startup makes games ripped from the headlines
- Facebook to establish gaming specific team in Europe
- Z2Live acquires Big Sandwich Games
- HTML5 vs. native apps: How to pick the right path
- Will Twitter ever be a contender in the war for online ad revenue?
- Going Social is Basic Survival [INFOGRAPHIC]
- Twitter updates iPhone and Android apps, releases Kindle Fire app
- Mobile ad startup Kiip hires Zynga’s advertising chief as COO
- Knowledge Management & Social Business: The New World of Work
- Forrester: Businesses Reinvest in Enterprise CMS, Focus On Cloud, Mobile Content
- Mobile Is the New Face of Customer Engagement, Forrester Says
- Content Strategy: 5 Ways to Use Google+ To Improve SEO
- New sales team for Thumbstar
- Mobile Apps & Web CMS: On a Collision Course or Major Synergy Value?
- Startups struggle to keep their sites speedy on PCs, phones, and tablets
- The DeanBeat: Crowd-funding gives hope to mid-size game developers
- How Social Are the World’s Most Valuable Brands? [Infographic]
- Important update for Unity
- Online games drive NetEase profits to $514 million
- MXP4 and Mobile Roadie take social music games to mobile devices (exclusive)
- Google+ scores Digital Chocolate’s Gangs of Boomtown as an exclusive social game
- Kabam looks beyond Facebook for its growth in hardcore social games (exclusive)
- Media companies cling to Facebook, release social news apps
- Streaming video consumption on mobile devices and smart TVs nearly doubles in Q4
- Looking beyond Facebook, Zynga hits 15M daily mobile game users
- Layoffs at Brazilian social dev Vostu
- Shoutlet 5.0: Trigger-based Social Media Management & More
- Zynga launches iPhone game Dream Heights: Let the copycat wars begin
- Dynamics CRM Goes Mobile, Extends Social Capabilities
- The Evolution of Social Media: You Call the Shots
- Tetris Stars lines up to be the next hit Facebook game
- Gameloft Live enters the social mobile fray on Android, coming to iOS soon
- Social Games and Gamification: What’s the Difference?
- Big Fish Games to "break new ground" with cloud service
- As social games boom, Spark Capital hires former Zynga exec as first venture partner
- Core video games crash in January by 34 percent as free games take their toll
- Mobile Content Strategy: Is Less Always More?
- Make Way for Facebook Mobile Ads
- Apple warns developers not to manipulate their app rankings
- Publisher model will rise again through mobile
- What Makes Social Gaming So Popular on Facebook and Google+? [Infographic]
- Study: U.S. gaming population has nearly tripled in three years
- Apple removes cloned games from App Store
- Splash Damage devs launch online gaming service
- Mobilizing to Be More Engaged
- GFACE unveils its new cloud based social gaming network
- A Week in Mobile: Profits, Losses and the Big Player's Plans for 2012
- Xbox co-creator Seamus Blackley launches mobile-game startup with Atari arcade veterans
- Social is the Tip of the Big Data Spear
- Mobile Apps Approach One Million Milestone
- IBM Targets Mobile Enterprise With Worklight Acquisition
- U.S. Mobile, Social Media Earn US$ 45.38 Billion in 2011, US$ 100 Billion by 2015
- 130 apps helped by Tapjoy Android Fund
- Digital Capital ready to fund digital games
- Nexon and Nexon Mobile to merge
- Flaregames raises $7.9M from Accel for free-to-play mobile games (exclusive)
- Facebook’s monster mobile numbers: Over 425M users across Android, iOS, other platforms
- Gameloft to post an 18 percent sales gain for Q4 as smartphone games take off
- Digital Capital wants to play matchmaker for investors and digital entertainment startups (exclusive)
- Is Social Recruiting Real?
- Spil Games has 170M monthly visitors who spend as much as $60 a month
- Rypple, hot off Salesforce acquisition, launches Android app for social management on-the-go
- Google Releases Mobile Optimizer for Site Owners
- Addmired launches social mobile iMob 2 game with cool chat features (exclusive)
- mobiUs Mobile Browser Turns HTML5 Websites Into Native Mobile Apps
- Mobile network Fingerprint sees 150 percent increase in minutes of game play in one month
- Mobile Priority 2012: Go Beyond the App
- Apple Dominates in Mobile Web Browsing, Android Comes in Third
- Buffalo Studios blasts Zynga for copying Bingo Blitz social game
- Get Social, Local, Mobile at AIIM 2012
- Internet economy set to hit $4.2T in 2016, half of world’s population will be online
- Social Media Marketing: Measuring Impact For Real [INFOGRAPHIC]
- In the Face of Mobile Growth, Companies Need to Ask the Right Questions
- To battle! Gameloft sees DeNA, GREE with mobile social game network
- Triple Town hits mobile threefold: Now on iPhone, iPad and Android
- CityVille goes mobile with the launch of CityVille Express
- Game startup Gimmie launches rewards platform for mobile apps
- GOSS Makes Mobile Application Delivery Easier
- Tablets, Mobile, Social, 'Things' Strategic Technology Trends for 2012, Gartner Says
- Report: Aligning Mobile Devices and Operating Systems Improves Enterprise Mobility
- Amazon's social games push is no joke, hiring more at A2Z studio
- Mobile Web Use Exploding - Is Your Site Ready? [SPONSORED]
- A Mobile Strategy For Web Content is Critical
- Tapjoy’s Android Fund invests in 130 game makers
- Former PopCap dev launches mobile incentives start up
- TV Dinner: A Social TV Platform Based On Massively Multiplayer Online Games?
- Klout Secures More Funding, Hints at Mobile Innovations
- Planning for Social Media Marketing Challenges in 2012
- New mobile app framework rewrites jQuery
- Mig33 launches Twitter-like Miniblog for emerging mobile markets
- FarmVille maker Zynga loses $150 per new paying player ... or does it?
- App-store-for-all Appitalism adds 300K free Android apps (exclusive)
- Heyzap unveils 12 partners for its social discovery network for mobile games
- Niko on iPhone: Angry Birds + Mario - plumbers = must-have platformer
- Zynga in online gambling talks
- SOPA and games: Firefall maker speaks out on why everyone should boycott E3
- Study: games must properly engage players before offering in-app purchases
- Zynga confirms it bought four mobile game companies
- Customer loyalty is key to gaining a share of the in-app purchase riches
- 10 things you need to know about SOPA and PIPA
- How PIPA and SOPA Violate White House Principles Supporting Free Speech and Innovation
- RISK: Factions launches on Facebook: Prepare for global domination
- Prepare yourself for Flying Kingdoms, Vostu's next big Facebook game
- There's still a lot to like about RIM. Seriously
- Wanna make money on apps? Give them away
- Mobile Games and Entertainment Apps Top the Charts
- Mobile Enterprise: Mobile Will Be Huge
- The Kindle Fire allows third-party e-book apps, starting with Wattpad
- Facebook rejiggers platform to increase game usage
- Kiip announces Swarm to stage mobile game contests with big rewards
- Qualcomm to launch Snapdragon Game Command for managing Android games
- Playerize secures $1M to find more players for your online game
- The game within the game: Making mobile gaming work for developers and consumers
- A Facebook tab for your mobile app
- Arkadium signs multi-year game partnership with Microsoft
- Game developers: Win distribution and funding
- How Lessons Learned in Social Will Give You a Head Start in Mobile
- Web consumption wanes as mobile app usage skyrockets
- Survey: Gamers playing more on mobile than consoles, PCs
- iQU launches marketing and analytics service for online games
- Claritics expands into mobile analytics for Android apps
- Emerging markets will spend billions on games this year
- Tapjoy and PapayaMobile team up to deliver social market for Android apps
- Zynga’s rivals welcome the social gaming IPO
- Flash games are still generating strong traffic and revenue growth for developers
- Razer working on high-performance gaming tablet
- Image Metrics brings avatar creation to social games
- Social’s Impact on Search – It’s All About Content
- Marketers, Put a Social Share Button in Your Emails [Infographic]
- Google Is Serious About Social — Introducing “Search plus Your World”
- Facebook Beats Twitter In Video Sharing By A Landslide [Infographic]
- Unruly Media Raises $25M For Global Social Video Expansion
- Vimeo Launches Android and Windows Phone Apps At CES
- SURVEY: 49% of LinkedIn Users Have Household Income Over $100K
- 5 Great Social Media Sites for Curating Content
- Klout Raises $30 Million
- 5 Fastest Ways to Get Your News Using Social Media
- Amazon Acquires Team Behind Quorus Social Shopping Service
- Zynga stock falls following game launches
- Arkadium signs multi-game casual deal with Microsoft
- Transgaming acquires Oberon Smart TV division
- Mobile developer Moblyng closed
- Zynga designer joins Loot Drop
- Gardens Of Time 2011's most popular Facebook game
- 5 LinkedIn Mistakes that a Hiring Manager Will Immediately Notice
- The Complete Guide To Social Media Marketing For Startups [Infographic]
- What Are the Fastest Growing Google+ Pages? New Service Lets You Find Out
- Top 10 Facebook Game Gets Movie Deal
- The Science Of Sharing: What Influences The Social Consumer [Infographic]
- 3 Social TV CEOs On The Future Of Social Television
- What Makes People Want To Follow Brands? [Infographic]
- Zynga shares fall for second consecutive day
- Consumers Prefer Brand Updates Via Facebook Over Email & Traditional Ads [Infographic]
- The State of Email Marketing [Infographic]
- 5 Tumblr Tips For Microblogging Success
- Zynga makes $1 billion with $10 share price
- 36.6 Million Americans Got Their Current Jobs Through Social Media [Infographic]
- Gamification Almost in the Oxford Dictionary — Is it the Next Big Thing? [Infographic]
- PlayPhone launches network with 3 million users
- Zynga vet and Lionside founder joins Kixeye
- Will You Sort Your Gmail Contacts Into Google+ Circles?
- Facebook Devs Ask for Help On Reddit — Get 750+ Comments
- TwitVid Gets A Social Facelift, Now Feels More Like Twitter For Video
- Creative, Effective, Organizational — 3 of the 10 Most Overused Buzzwords on LinkedIn
- 72 Percent of iPhone App Revenue Comes from Apps Featuring In-App Purchases
- Online Video Revenues Triple In 2011, Could Reach $7 Billion By 2015
- Socialize West — Learn to Profit Using Social Media with OMGPOP, Atari, IMVU and More
- People Are Watching More Video Ads Per Online Video Than Ever Before
- 2011: Tumblr Sharing Grew by 1300%, Google Plus Plateaued [Infographic]
- 7 Ways To Grow Your Fan Base [Infographic]
- Exent exec predicts "massive layoffs" in social space
- Google+ Updates Android Application
- Facebook Boasts 2nd Largest Number Of Online Video Viewers, But They Aren’t Watching Much
- How The Internet Looked in 1996 vs 2011 [Infographic]
- IPO Market Roundup: 10 Social Media Sector Companies to Watch
- 11 Days That Shaped 2011 As Measured by Social Media
- Infographic Reveals How Content Goes Viral
- Gamification start up scores $6 million in funding
- Live game content proven to boost player engagement
- Zynga share prices set at $8.50 to $10
- OnLive app brings streaming to smartphones and tablets
- For The CEO Of The Future, Social Media Is A Must [Infographic]
- December IPO Will Value Zynga as Larger than Electronic Arts
- Google+ Games: Analysis and Opportunities
- A Board Game to Help Developers Understand Analytics [Infographic]
- Social Times PRO: How to Monetize and Engage Players of Facebook Strategy Games
- The State of Social Gaming [Infographics]
- Android Market hits 10 billion app downloads
- Zynga Reportedly Acquires Mobile Gaming Studio Astro Ape
- Google Says Tablet Users Multitasking While Watching TV & Expect Interactive Ads
- Breaking Into Social Gaming — A Must-Read Guide To Entering the Facebook Game Space
- Amazon.com Builds Social Media and Gaming Teams
- Fantasy Sports And Social Gaming Join Forces On Facebook
- Game Personalization Platform Lets Developers A/B Test Virtual Items
- Rounds For Facebook To Launch 9 New Social Games By 2012
- Evernote for Windows Phone Update: More Social & Gains Ability to Pin Notes to Start Screen
- Zynga Direct Launches for Easier Access to Zynga’s Social Games
- Balancing Your Social Media Activities [Infographic]
- Quora Becomes a Game — Earn Credits for Answering Questions
- Social analytics firm Kontagent raises $12 million
- Founders of Social Media Companies Offer Advice for Young Entrepreneurs
- 5 Companies That Are Rocking Social Media [Infographic]
- GREE, DeNA and the Mobile Social Gaming Wild West
- Revenue from Non-Facebook Social Games $5.6bn by 2014
- A Quick Cheat Sheet to Learning the Chinese Social Networks [Infographic]
- Maltese Games Push to Create 100 New Jobs
- Sojo Studios Launches "Social Good" Game
- The Connected Consumer: Strategies for Mobile & Social Challenges
- How to use Facebook to Target Your Dream Job
- Ubisoft: ShootMania will allow FPS community to build their own games
- SNS+ raises $12.5 million in funding
- SpecialEffect launches iPhone app
- Smartphones take 58 per cent of portable gaming revenue
- comScore: Daily Mobile Social Use in the EU Up. Social App Use Leads the Way
- Cross-Platform Flexibility Gives PlayPhone’s PXP an Edge
- Only four degrees of separation, says Facebook
- What Every Social Media Marketer Should Know About PaperShare
- Brazil’s Social Gaming Market Projected to Reach $238M by 2014
- Zuckerberg: All media should adopt gaming's social trend
- Report - 3D gaming to reach 40 million by 2014
- Games go live on Google+
- 3 Ways To Appropriately Prepare Your Client For Social Media Marketing
- Zynga snaps up two unnamed companies
- Using Social Media to Increase Your Website’s Online Authority [Infographic]
- Social Gamers Spend 75 Percent Of Social Networking Time Playing Games
- Is The Majority of Social Gaming Revenue Coming From Outside Facebook? Report Says Yes.
- Every Business Can Gamify — 3 Simple Ways to Start
- Social Games Could Soon Be Pulling In $5 Billion a Year
- 4 Secrets To Hiring A Facebook Developer Who Will Succeed
- Social gaming trends for 2011
- Burlingame game network bought by Japan site GREE
- News Corp aims to build own social gaming business
- Chris Mahl, SVP and Chief Brand Alchemist, SCVNGR
- Social games: news and survey findings
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